RYSE Facial Technical Animation Breakdown from Chris Evans

My long-time collegue and sometimes collaborator on CryEngine tech, Chris Evans, put up a nice post on his website talking about the use of blendshapes and joints in RYSE. Check it out- he’s got some good info and examples there, plus a picture of a Koala.   http://www.chrisevans3d.com/pub_blog/multi-resolution-facial-rigging/   Here’s 3Laterial’s presentation at SIGGRAPH as…

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Damn Cool Weapons

One of my colleagues here at Crytek, Pascal Eggert, has a single-minded obsession with anything that goes “BOOM”! Ask the man about guns and he’ll talk your ear off. He’s got a practical arsenal of high-quality airsoft replicas that we use here at Crytek sometimes for reference (although unlike another German studio, who shall remain…

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