So Chris Robert’s was off this week in Europe working with the Foundry 42 teams so someone make the ill-conceived decision to put Sean Tracy and I on camera together.
So there’s this thing I’ve been working on for a year now called Star Citizen. You may have heard of it from either the gaming press or from one man’s apparent hard-on with its production. Last week we delivered Star Citizen’s Alpha 2.0…I think that’s what they’re calling it….You an play it online- including a…Details
Happy German Unification Day to all you Germans out there! I will be flying tomorrow to Frankfurt and be there for 3 months while by son is born (yep- gonna drop that right there. Can you believe it?). I will also be working in CIG’s Frankfurt studio out there and am looking forward to seeing…Details
So this weekend I took the Defensive Handgun class at ITTS in Angeles National Forest. I had found them through talking with a few people I know from law enforcement and entertainment and I figured that since I make so many games with weapons handling, that I might as well get proper training. The short…Details
A few months ago, I was interviewed during our first shoot at the Imaginarium. As the Animation Director for CIG, my job is to direct motion capture and animation and to assure the quality of both through the entire pipeline. Sometimes it’s not easy- on a game like Star Citizen, everything we do is public-…Details
So there I was, just sitting at my desk, looking at animation, playing the game and talking to people about the work and along comes Cloud Imperium Game’s James and he says “Hey Bender- you want to do an interview for the community?”. Heck yeah i want to do an interview for the community. Get…Details
“But there are times that you feel you’re part of the scenery, All the greenery is comin’ down, boy…and then your wife seems to think you’re part of the furniture…oh, it’s peculiar, she used to be so nice…” http://www.youtube.com/watch?v=PSwaGgAjQZk So I was listening to 70’s AM Radio the other day on Spotify and I heard…Details
So the other day I was reading a few articles on what is going on surrounding this whole #GamerGate thing. Apparently some women are receiving threats of death and rape for their stance on how they feel about gaming culture. I’ve seen a lot of articles that also seek to define the term “gamer” and…Details
My long-time collegue and sometimes collaborator on CryEngine tech, Chris Evans, put up a nice post on his website talking about the use of blendshapes and joints in RYSE. Check it out- he’s got some good info and examples there, plus a picture of a Koala. http://www.chrisevans3d.com/pub_blog/multi-resolution-facial-rigging/ Here’s 3Laterial’s presentation at SIGGRAPH as…Details
For the release of Crysis, I had made a bunch of t-shirts for the team members in Animation and Cinematics. I figured I’d share those with you here. The first one is the Crysis 1 Animation and Cinematic Department shirt. I designed and illustrated the logo to look like a military unit patch. Many…Details
One of my colleagues here at Crytek, Pascal Eggert, has a single-minded obsession with anything that goes “BOOM”! Ask the man about guns and he’ll talk your ear off. He’s got a practical arsenal of high-quality airsoft replicas that we use here at Crytek sometimes for reference (although unlike another German studio, who shall remain…Details
So on Steam Sale I got Saints Row 4. I didn’t know what to think at first- I got it because…well…it was on serious sale. I didn’t play the other 3 as I didn’t really find the whole “bad ass gangsta” thing my cup o’ tea. But whatever…let’s give it a shot. HOLY F^%KING $HIT…Details
I have seen two videos now of this dude in L.A. eating everything in sight. It’s entertaining as all hell and I figured I’d share it with you. It has absolutely nothing to do with Animation, Cinematics, Writing, Games or whatever. I just figured it’s Monday. And Mondays suck and need some craziness to liven…Details
My buddy and colleague Tony Jackson has created a cool mech rig he calls the “Urban Pacification Unit”.
It is available for commercial license from Creative Crash.
Take a gander at it here: